TRwest Test Level 2 (09-APR-2001)
File: trw_l02.zip
Author: Michael L. Jelarcic
E-mail: mikejj@onemain.com
http://www.jps.net/mikejj/trwest/

This file describes the second test level for the Tomb Raider Wad Editing Studio (TRwest).
You will need TRwest 2.00 to build the TRwest script and The Last Revelation CD since most
of the objects in the level are imported from these levels.  If you are going to be frequently
using The Last Revelation level files I suggest you copy them to your hard drive, they
will be read in faster if they reside on the hard drive instead of the CD.

Files distributed in trw_l02.zip:

English.dat		compiled strings file
English.txt		strings file
Script.dat		compiled script file
Script.txt		script file
trw_l02.PRJ		room editor project for level
trw_l02.tga		extra textures for level
trw_l02.TWS		TRwest Script to create the trw_l02 wad

You should unzip all the files into the following directory:
	C:\Program Files\Core Design\trle\maps\trw_l02

If you installed the level editor in a different directory the PRJ won't load correctly
because it won't be able to find the wad and TGA files.

NOTE: you *must* use the script.dat and english.dat or the level won't work properly
(see the web site about the about the necessary modifications to script.txt).

There is no point to this level except as demonstration for wad editing using TRwest and
importing objects from Tomb Raider 4 level files.

Since this level is a demonstration for TRwest you will have to build the level yourself
using the following steps:

1) Start TRwest
2) Select "Build Wad from Script..." from the "Script" menu and select trw_l02.TWS
3) TRwest will load the script and the associated wads, a dialog labeled "Loading Wad..."
   is displayed while TRwest is loading the wads.
4) After TRwest loads all the wads it will save the new wad (dialog labeled "Saving Wad...")
   in your default wad directory.  The following files will be created:
		trw_l02.SAM
		trw_l02.SFX
		trw_l02.SWD
		trw_l02.WAD
		trw_l02.WAS
5) You can now safely exit TRwest.
6) Start the Room Editor, load trw_l02.PRJ and output the wad as trw_l02.TOM.
7) Start the Level Convertor and build trw_l02.TOM, this will take several minutes.
8) Copy script.dat and english.dat to C:\Program Files\Core Design\trle\
9) Play!

===========
WALKTRHOUGH
===========

Only the starting area of the level has a detailed design, the rest of level is rather
plain looking with numerous stretched textures.  Because the OCB settings for some of
the objects included in The Last Revelation are not know some of the enemies in this
level might not work the same as in the actual game.

1. You start in a small apartment overlooking a courtyard, grab the Armor Key off the
   small table underneath the lamps.
2. Head out the door and downstairs into the courtyard.
3. Across the courtyard is a garage door that is opened with the pushbutton to right of
   the door.
4. The jeep!  Can't wait to ride it?  Well, you have do a few things first.  Grab the
   crowbar off the table with the paint cans and climb up the ladder to the right of
   the table.
5. Use the Armory Key on the lock and enter the room full of crates.
6. You need to find at least the Revolver and the Lasersight, there are numerous crates
   you can shatter and some doors that look like crates they can be pried open with the
   crowbar.  After exploring, go back to the jeep area.
7. In the corner of the room is a small fire that blocks the entrance to another room.
   Put together the Revolver and Lasersight and shoot the red light on the alarm box
   in the blocked room.  This will activate some sprinklers and put out the fire, enter
   the room.
8. The shelves on the left side of the room and be pushed aside to reveal a shootable grate
   that blocks the Ignition Key.  Shoot and get the keys and climb aboard the jeep.
9. Drive the jeep into a large open area that you can drive around.  Once you get bored
   drive the jeep through the smashable objects that blocks a downward sloping area.
10. Get out of the jeep and hop over the block to the bars, you will find some key that
    fit into the lock that will open the bars.
11. Arm yourself!  Coming down the stairs are two AHMET bad guys, in The Last Revelation they
    disappear when dead but they won't in this level.  It probably requires some special setting
    in the OCB.
12. Head up the stairs and watch some SCORPIONs battle some TROOPS.  It seems that these two
    objects like killing other enemies.  Kill off the survivors and shoot the two barricades
    to a small hallway and enter.
13. Climb up and enter the room with some ammo, medi-packs and the Scarab Talisman.  Use the
    crowbar on the lever near the door to open it and slide back down.
14. Use the Scarab Talisman on the lock to the left of the door and enter.
15. Continue across the bridge, the camera will shift when Lara steps on the bridge.  She is
    now being followed by two KNIGHT_TEMPLAR objects.  Once she steps on the other side of
    the chasm the bridge will collapse.
16. Arm yourself!  As you head into the room with the pool you are now being chased by two
    BIG_BEETLE enemies.
17. In the pool are two HAMMERHEAD sharks, get rid of them and jump into the water.
18. On the ceiling you will find a pullable switch that opens the door at the bottom of the pool.
    Swim through the door and up into the next room.
19. Beyond the room with the columns is the dragon (MUTANT object) and some LIGHTNING_CONDUCTORs.
    This is the end of the level, this is no end level trigger so just exit the level from the
    pause menu.  If you want to get back to the jeep you will need to use the DOZY cheat to cross
    the chasm with the collapsed bridge.